This was one of the very first real projects that I embarked on. It took me a very long time. If I would have to do it again, I would do everything so differently. But that only shows that I’ve learned a lot from it and that was the goal.
I built this room from memory. This was one of the first places I lived when I moved out of my parents house. I exported this model to Unity and performed some required tasks before I could upload it as a custom world to VRChat. From within VRChat this room can be entered. I showed this VR version to old friends and they said it took them right back to those days.
I was browsing Sketchfab when I came across a decent model of New York’s skyline that is made up out of drone shots. I decided to search for a model of the statue of liberty as well and had difficulty choosing because there are MANY. I then proceeded to edit the model and replace the original face with my beautiful face, added the model of New York. Added some water and fog and lighting and such. Rendered the whole thing in Blender’s cycles and here you have the result.
First I asked him to send me three pictures of his head that I used to create a model of his face using the facebuilder plugin for Blender. His favorite race driver was Ayrton Senna, so I downloaded a model of a helm from Sketchfab and created a texture for it myself so it resembles Senna’s helm.
This video ends with: To be continued. But it won’t. Looking back at it now, I jumped through so many hoops to make something out of the mess I had already created. I’m never going to touch that project file again! Still, I wanted to share the end results since this was my first animation […]
This project was a practice for me to learn better how to work with textures and characters with Mixamo animations.
In Mixamo I added the dance gestures to the models. I used the WoW Export tool to extract the cemetery in Duskwood from the game files and imported the .obj files in Blender using a addon that comes with the WoW export tool.
I used Mixamo to add the typing gestures the model shows in this video. I simply built the environment around the animation. I created the audio files myself and also the gameplay footage that is shown on the monitor. Using Vegas Pro I added the sounds to the animation.
I already had a rigged model of a Stormwind Guard. I exported the model as fbx so I could upload it to Mixamo where I added the dance-moves and downloaded the fbx Mixamo provided me. I imported this into Blender once again and rendered the animation in cycles. I mostly use Vegas Pro for video […]
I used the app WoW Model Viewer to import a default model of a Stormwind guard from the game files, and then I exported it as a obj file. In Blender I imported the obj file and cleaned it up. I then rigged it using a default vrm preset rig. Also I worked on […]
A simple model of my Samsung phone. I learned how to add a video file as a material while making this. And also how to have a camera follow a path.
I feel like I’ve discovered a holy grail of some sorts. My computer is not a very recent one. It’s a Core i7, but from an early generation, and it has 32 gigs of RAM. And most importantly for rendering, it has an Nvidia Titan X graphics card. This card is a couple of years […]
I finally finished a new render for the Birkenhof animation. It took about three nights of rendering. All the edited and newly added content to the scene, like the plants for example, are shown in this new render, so in my opinion it looks at lot better as the previous animation. In case you’ve already […]
Similar to what I did for the previous post on the bunker in Valkenswaard, I’m writing another article where I will tell you about the history behind a building that I built in 3D as a replica. In this post, it’s regarding the Venbergse Molen. Molen translates to mill. Take a look at this page […]
I wrote this post in relation to a portfolio item that I recently posted, to talk a bit about the history of the building that I’ve built in 3D. Make sure to have a look at the Birkenhof portfolio page when you’re done here. There’s also a gallery at the bottom of this page. I […]
I have a list of things that I want-to-have, and on that list is this “mouse”. It’s not a regular mouse, but a 3dconnexion SpaceMouse. It’s actually a mouse that works alongside a default mouse and partly replaces the keyboard when you’re working in 3D apps like Blender. You use it with your left hand, […]
For a recent project I made a 3D replica of the very first airport building at the airport of Eindhoven city. You can have a look at the project on the portfolio page. I felt like sharing a couple of things that I did not want to include on the portfolio page. I want to talk about the building itself in more details because I learned a thing or two about the history when I was investigating it. I accidentally stumbled upon an image of the old airport building when I was researching something on World War II. It triggered my curiosity since it’s regional history for me as it is located in my own back
I put a lot of time in my Auschwitz project. Too much time perhaps. I have a fascination for everything that is related to world war II. I guess this fascination grew because I live in the Netherlands, where our grandparents experienced the war at first hand. Also, right outside the town where I live […]
I don’t know! You tell me! It’s very common for people to loose the ability to objectively judge their own work when they’ve spent a lot of time on it. Perhaps you will recognize that sometimes your work seems to be awe full when you look at it at the end of pulling an all-nighter. […]
For some reason, a lot of people often think that I’m a lazy person who has too much time on his hands. And in all honesty, I am indeed really lazy, but that doesn’t mean I don’t do things… I do them in the most optimized way I could come up with, and in that […]
This tutorial explains how to rotate any wheel on its X axis based on its Y location. Or the other way around. In this example, we’ll be rotating it on its X axis. Scroll down for the step-by-step guide. In order to see the video, you’ll probably need to click the button below first to […]
Here I show how to easily rig any car model that you want, by using the free add-on Rig-a-car. Download the add-on from this website: http://digicreatures.net/articles/rigacar.html. You will probably have to click the button below to allow the video to play back from YouTube. If this doesn’t work for you, here’s a link to the […]